Mobile version 0.7.7 is out on Play Store and 0.5.3.4 version of desktop client should auto-update on restart. This week we were focused to give you configuration options since a lot of you asked for them. Here they are.
Viewport is now confgurable
You can tap cogwheel at the bottom of streaming screen and use sliders to configure IPD and scale. Reducing scale may increase your field of view (depends on your Cardboard and lenses). Try different settings and pick whatever works best for you. Distortion coefficients are also still configurable by scanning your QR code.
|Green background fits here, right?|
You may now configure stream quality to make it work perfectly with your connection method.
Stream quality is configurable at the last screen in desktop client.
Default is suggested by your phone but for reasons unknown some phones report incorrect capabilities at 60 FPS. We do not limit those settings and you may go above your phone recommendation but default presets will respect whatever your phone reported as its limit.
If you want to go above/below UI limits you can edit Config/vridgeQuality.cfg file. Using unsupported values will usually make VRidge crash but I'm sure some of you enjoy experimenting with that stuff. This file is always written (and overwritten) when you:
- connect your phone with VRidge
- click "Save" button
This means you need to make your experimental edits after connecting but before starting new game.
SDK 1.3 not support yet
Oculus SDK 1.3 was released at Rift's launch day. Few titles use it and work great with CV1 but a lot of stuff has changed. We hope to have support for Rift CV1 and Vive VR titles in few weeks but we need to adapt our hooking methods to emulate them properly. A lot of you asked for Elite: Dangerous, Virtual Desktop and some other great games/software. We are working hard to bring it to VRidge but we need at least few weeks to get it right. Don't worry - beta isn't ending before we make it work.
Nexus 5X/6P still broken
We were focused to get config options right and couldn't get those devices in time. Sorry!